Last spell
Hold the wand by its grip, then draw the spell's shape. The wand recognizes the spell itself and reports its name.
Grip buttons
Squeeze the grip. All four together means "casting". The wand only reports a change, so a grip held while connecting shows nothing until you let go.
Wand reports: โ. If the grip doesn't respond, try 7 / 10.
Wand info
- Name
- โ
- Type
- โ
- Firmware
- โ
- Serial
- โ
- Part number
- โ
- Barcode
- โ
- Charging box
- โ
- Auto-connect
- โ
Motion
The motion sensor can sit any way round inside the wand. The page has to know which way is which, so the model turns the same way your wand does.
Or set it now. Press a button, get into position, and it captures once you've held still for a second:
- Point the wand straight up.
- Hold it level, pointing away from you, grip buttons facing up.
Hold all four grip buttons to trace a cast. Heading slowly drifts because the wand has no compass; press Recenter to point "ahead" again.
Spell guide
Draw each shape in the air as you see it here, starting at the dot. Hover to watch it drawn; pick one to practise it over your traced path above.
Shapes redrawn from the community's reverse-engineered spell list. The wand decides what counts, so treat them as a guide.